![Someone wanted polycount comparison with Morphlings model and WR Arcana ones, I threw in old WR model too for fun : r/DotA2 Someone wanted polycount comparison with Morphlings model and WR Arcana ones, I threw in old WR model too for fun : r/DotA2](https://i.redd.it/0j4c8tw8ril51.jpg)
Someone wanted polycount comparison with Morphlings model and WR Arcana ones, I threw in old WR model too for fun : r/DotA2
![A full model comparison between Doomslayers Fortnite (left) and Eternal (right) models. Fortnite's model has 18,145 polygons Eternal's model is 121,703. Kind of amazing how accurate they were with over 100,000 less A full model comparison between Doomslayers Fortnite (left) and Eternal (right) models. Fortnite's model has 18,145 polygons Eternal's model is 121,703. Kind of amazing how accurate they were with over 100,000 less](https://preview.redd.it/a-full-model-comparison-between-doomslayers-fortnite-left-v0-zjawt2ybn44a1.jpg?width=640&crop=smart&auto=webp&s=e126a447540371747bda6296e29e0fdf29f2cb82)
A full model comparison between Doomslayers Fortnite (left) and Eternal (right) models. Fortnite's model has 18,145 polygons Eternal's model is 121,703. Kind of amazing how accurate they were with over 100,000 less
![Lumen in the Land of Nanite: What the Unreal Engine 5 Demo Tells Us About the Future of Video Game Graphics Lumen in the Land of Nanite: What the Unreal Engine 5 Demo Tells Us About the Future of Video Game Graphics](https://news.itmo.ru/images/news/big/947300.jpg)